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Building iOS 5 Games : Develop and Design

Building iOS 5 Games : Develop and Design

(Paperback),

(Author)

Item 9780321786623

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Covers the fundamentals of iOS 5 game development, with information on such topics as using OpenGL, controllers and sprites, collision detection, and game center integration.
Mobile-app development, and mobile-game-app development in particular, is attracting developers with the promise of a large and growing user base and ginormous unit s...

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Building iOS 5 Games: Develop and Design
Building iOS 5 Games: Develop and Design
Item 9780321786623
James Sugrue,Paperback, Edition: 1,Series: Develop and Design Series, English-language edition,Pub by Peachpit Press
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Building iOS 5 Games
Building iOS 5 Games
Item 9780321786623
Mobile-app development, and mobile-game-app development in particular, is attracting developers with the promise of a large and growing user base and ginormous unit sales. For example, over during the Christmas holiday, Tapulous reported iOS users were downloading the newest version of Tap Tap Revenge 25,000 times per hour, peaking at 45,...
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Building iOS 5 Games
Building iOS 5 Games
Item 9780321786623
This is the eBook version of the printed book. Mobile-app development, and mobile-game-app development in particular, is attracting developers with the promise of a large and growing user base and ginormous unit sales. For example, over during the Christmas holiday, Tapulous reported iOS users were downloading the newest version of Tap T...
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Building iOS 5 Games (Paperback)
Building iOS 5 Games (Paperback)
Item 9780321786623
Mobile-app development, and mobile-game-app development in particular, is attracting developers with the promise of a large and growing user base and ginormous unit sales. For example, over during the Christmas holiday, Tapulous reported iOS users were downloading the newest version of Tap Tap Revenge 25,000 times per hour, peaking at 45,...
4.00 out of 5 stars
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showing 1 - 4 of 4
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Product Info
Covers the fundamentals of iOS 5 game development, with information on such topics as using OpenGL, controllers and sprites, collision detection, and game center integration.
Mobile-app development, and mobile-game-app development in particular, is attracting developers with the promise of a large and growing user base and ginormous unit sales. For example, over during the Christmas holiday, Tapulous reported iOS users were downloading the newest version of Tap Tap Revenge 25,000 times per hour, peaking at 45,000 downloads per hour on Christmas day.

This book teaches iOS game development fundamentals. The book is broken up into sections, each building from the last. By the end of the book, the reader will have a firm grasp on the concepts of game development for iOS devices.

The book offers real world examples and actual games the reader can code and play and is aimed at people who understand programming concepts but are new to iOS game development.
Building iOS 5 Games : Develop and Design
General
ISBN

9780321786623

Fiction/Non-Fiction

Non-Fiction

Publisher

Peachpit Pr

Pages

192

List Price

$34.99

Author

Sugrue, James

Publication Date

12/06/2011

Release Status

In Print

Format

Paperback

Language

English

Measurements

Height: 8.75 Inches (US)

Width: 7.25 Inches (US)

Thickness: 0.5 Inches (US)

Unit Weight: 0.9 Pounds (US)

Covers the fundamentals of iOS 5 game development, with information on such topics as using OpenGL, controllers and sprites, collision detection, and game center integration.

Mobile-app development, and mobile-game-app development in particular, is attracting developers with the promise of a large and growing user base and ginormous unit sales. For example, over during the Christmas holiday, Tapulous reported iOS users were downloading the newest version of Tap Tap Revenge 25,000 times per hour, peaking at 45,000 downloads per hour on Christmas day.

This book teaches iOS game development fundamentals. The book is broken up into sections, each building from the last. By the end of the book, the reader will have a firm grasp on the concepts of game development for iOS devices.

The book offers real world examples and actual games the reader can code and play and is aimed at people who understand programming concepts but are new to iOS game development.

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